In the second class, I readjusted my bouncing ball animation, and George gave me plenty of crucial feedback, including the unnatural state of the ball when it touches the plane, overly slow bouncing speed, and failure to return to its original shape at the highest point — these suggestions were really helpful to me. He also taught us pendulum animation in Maya, discussed how time and energy specifically affect motion, and I made a simple pendulum animation following his guidance as well as drew some corresponding animation sketches.
In class, Ting first explained timeline operations and knowledge related to animation timing, covering various speed variations such as constant speed and ease in and out. She also emphasized that proper control of distance and a sense of weight can enhance the believability of animated movements. Focusing on this knowledge, I finished the relevant assignment: creating falling animations for an empty juice carton and a full one to clearly show the motion differences caused by different weights. I also continued practicing golden poses at the same time.
Pendulum Exercise
Gesture drawing


Golden Pose practice



Juice box exercise