This week, Skyler and I began developing the concept and visual direction for our project. After discussing different possibilities, we decided to focus on the theme of “Mouth”, using it as a visual metaphor to explore conformity, suppression, conflict, and remembrance.

Together, we developed the initial narrative structure based on the progression of Order – Emphasis – Tension – Chaos – Order. I focused on creating the storyboard and conducting early Blender style tests, while Skyler began researching potential social events and experimenting with visual approaches in Unreal Engine. We also discussed how historical and social events could be incorporated into the project to strengthen its conceptual foundation.

During the week, I completed an initial storyboard that explored the transformation of a single mouth from conformity to isolation and violence. We also established a preliminary production schedule and began testing different visual styles. These early developments helped us clarify the direction of the project and provided a foundation for the next stage of production.
| Shot | Camera | Action | Notes |
|---|---|---|---|
| 1 | Long Shot | Multiple identical mouths are speaking the same words. | Orderly |
| 2 | Medium Close-Up | One mouth begins to say something different. | Emphasis |
| 3 | Close-Up | The mouth becomes anxious, showing isolation from the others. | |
| 4 | Close-Up | The mouth struggles and screams. | Stretching |
| 5.1 | Close-Up | A hand grabs the mouth from behind. | |
| 5.2 | Close-Up | A hand covers the mouth from the front. | |
| 5.3 | Close-Up | Two hands tear the mouth apart from both sides. | |
| 5.4 | Close-Up | A bullet strikes the mouth. | Transparent / Reusable |
| 6.1 | Close-Up | The mouth is sealed with tape. | Transparent / Reusable |
| 6.2 | Close-Up | The mouth is stitched shut. | Transparent / Reusable |
| 6.3 | Close-Up | The mouth is torn apart. | Transparent / Reusable |
| 6.4 | Close-Up | The mouth is smashed. | Transparent / Reusable |
| 7 | Close-Up | After being smashed, blood splatters across the screen. | |
| 8 | Full Screen | Screen filled with blood / transition to next scene. |