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Serra Term 3

WEEK5

This week, Skyler and I began developing the concept and visual direction for our project. After discussing different possibilities, we decided to focus on the theme of “Mouth”, using it as a visual metaphor to explore conformity, suppression, conflict, and remembrance.

Together, we developed the initial narrative structure based on the progression of Order – Emphasis – Tension – Chaos – Order. I focused on creating the storyboard and conducting early Blender style tests, while Skyler began researching potential social events and experimenting with visual approaches in Unreal Engine. We also discussed how historical and social events could be incorporated into the project to strengthen its conceptual foundation.

During the week, I completed an initial storyboard that explored the transformation of a single mouth from conformity to isolation and violence. We also established a preliminary production schedule and began testing different visual styles. These early developments helped us clarify the direction of the project and provided a foundation for the next stage of production.

ShotCameraActionNotes
1Long ShotMultiple identical mouths are speaking the same words.Orderly
2Medium Close-UpOne mouth begins to say something different.Emphasis
3Close-UpThe mouth becomes anxious, showing isolation from the others.
4Close-UpThe mouth struggles and screams.Stretching
5.1Close-UpA hand grabs the mouth from behind.
5.2Close-UpA hand covers the mouth from the front.
5.3Close-UpTwo hands tear the mouth apart from both sides.
5.4Close-UpA bullet strikes the mouth.Transparent / Reusable
6.1Close-UpThe mouth is sealed with tape.Transparent / Reusable
6.2Close-UpThe mouth is stitched shut.Transparent / Reusable
6.3Close-UpThe mouth is torn apart.Transparent / Reusable
6.4Close-UpThe mouth is smashed.Transparent / Reusable
7Close-UpAfter being smashed, blood splatters across the screen.
8Full ScreenScreen filled with blood / transition to next scene.

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