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Serra Term 3

WEEK7

This week I focused on creating the core 3D assets for the project. Based on the storyboard developed in the previous week, I began modelling the central mouth character and exploring how different forms of suppression and violence could be represented through a series of variations of the same model.

I first created a basic mouth model that would serve as the foundation for the animation. Once the base model was completed, I developed several modified versions to match key moments in the storyboard. These included a mouth sealed with tape, a mouth stitched shut, and a mouth that had been pierced by a bullet. I also began experimenting with materials and surface details to make these variations visually distinct while maintaining a consistent overall style.

Throughout the process, I considered how each model could communicate different emotional states and symbolic meanings. Developing these assets helped translate the storyboard into tangible visual elements and established the foundation for the animation and scene production that will follow.

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