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Advanced 3D Animation Terms3

WEEK9

This week, I continued polishing my animation and focused on improving the overall quality of the movement. I spent more time refining the timing and adjusting the COG (Centre of Gravity) to make the character’s motion feel more balanced and natural.

I also worked on smaller details, particularly the overlap and timing between different body parts. This included adjusting the order of movement in the hands and feet to create clearer body mechanics and more believable motion. Through these refinements, the animation became smoother and closer to the reference.

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